3D Blender Artist (Game Modifications / Game Assets) (Project-Based)

Remote Full-time
Role Overview: As a 3D Blender Artist, you will be responsible for creating, modifying, and optimizing 3D models and textures for game environments. You will collaborate closely with the game design team to ensure all assets are performance-ready and compatible with our game engines. Responsibilities: • Create, modify, and optimize 3D models for use in game environments • Produce high-quality textures, materials, and UV maps • Collaborate with game designers to ensure assets meet engine requirements (Unity, Unreal, or project-specific mod requirements) • Improve existing models and convert assets to meet project specifications • Deliver organized and clean Blender project files Qualifications: • Strong proficiency in Blender • Experience creating low-poly or game-ready 3D assets • Knowledge of UV unwrapping, rigging, shading, and texturing • Understanding of game optimization and performance requirements • Portfolio or sample work showcasing 3D modeling for games Preferred: • Experience with both Unity and Unreal Engine • Familiarity with asset pipelines for mods or specific game platforms Job Types: Full-time, Part-time Work Location: Remote Apply tot his job
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