Unity Level Designer Needed for Game Development

Remote Full-time
I’m looking for a Level Designer to collaborate on my first-person adventure game set in a dystopian, surreal “weird megastructure” world. The project already has most of its assets and textures finished. Levels can be built directly in Unity using ProBuilder, so the focus is on layout, atmosphere, scale, and player flow rather than asset creation. I’ll share current screenshots of the project, and my main inspirations include ANEURISM IV, THRESHOLD, Mouthwashing, and Half-Life 1 & 2. That said, the game has its own distinct visual identity — a PSX + PS2 + modern graphics mix, combined with very specific custom post-processing. To make collaboration smooth, I can share the full Unity project, including: FPS controller Post-processing setup Models and textures This way, you’ll immediately get a strong feel for the game’s movement, mood, and visual style. If you enjoy experimental spaces, unsettling architecture, and atmospheric level design, I’d love to hear from you. Apply tot his job
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