[Remote] Software Engineer
Note: The job is a remote job and is open to candidates in USA. Unity Technologies is a leader in creating tools for modeling and rendering vegetation in various visual media. The Software Engineer role focuses on designing and implementing advanced vegetation modeling tools, optimizing real-time graphics features, and supporting game and VFX pipelines. Responsibilities Implement well-scoped features and bug fixes in the modeling, GUI, rendering, and export systems under mentorship Build and refine UI widgets and tooling to support modeling, materials, LODs, wind, and export workflows Contribute to in-app rendering features: write shaders, tweak materials, and help profile/optimize simple cases Write clean, documented C++ code; add unit/functional tests and sample content Assist with cross-platform builds, CI jobs, and release validation Triage user-reported issues, reproduce bugs, and craft minimal repro cases Collaborate with artists, TDs, and senior engineers to gather requirements and iterate on features Participate in code reviews, learn best practices, and contribute to team documentation Skills Solid C++ fundamentals (OOP, STL, debugging) Basic OpenGL experience and shader exposure (GLSL) Understanding of 3D math (vectors, matrices, transforms, normals/UVs) Interest or exposure to 3D modeling workflows (DCC tools, topology basics) Familiarity with real-time rendering concepts (materials, lighting, textures) Strong problem-solving, willingness to learn, and team communication Coursework or projects in GPU programming, performance, or procedural generation Experience with Unity/Unreal/Godot Experience with format pipelines (FBX, USD, etc.) GUI/tooling experience or coursework (Qt/ImGui or similar) Benefits Comprehensive health, life, and disability insurance Commute subsidy Employee stock ownership Competitive retirement/pension plans Generous vacation and personal days Support for new parents through leave and family-care programs Office food snacks Mental Health and Wellbeing programs and support Employee Resource Groups Global Employee Assistance Program Training and development programs Volunteering and donation matching program Company Overview Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. It was founded in 2004, and is headquartered in San Francisco, California, USA, with a workforce of 5001-10000 employees. Its website is