Game Designer, Mobile
Job Description: • Concept Development: Conceptualize and flesh out game ideas based on specific themes or market trends. • Documentation: Create, maintain, and evolve the Game Design Document (GDD) to serve as the "source of truth" for the team. • Systems & Mechanics: Design core gameplay loops, meta-gameplay systems, and mechanics that keep players coming back. • Economy & Balance: Master the math. You’ll be responsible for balancing gameplay difficulty and fine-tuning the in-game economy. • Technical Specs: Translate your vision into actionable technical specifications for our programmers and artists. • Full Lifecycle Support: Oversee the development process from initial prototype through to post-launch analysis, using data to iterate and improve. Requirements: • 1.5+ Years of Experience: Proven track record in a Game Designer role specifically within the Mobile Games sector. • Deep Gaming Intuition: You have a high "gaming IQ." You stay on top of trends, play everything, and understand why certain mechanics work while others fail. • Rapid Iteration: The ability to ideate quickly and pivot creative concepts under tight deadlines without breaking a sweat. • Exceptional Multitasking: You’re comfortable juggling multiple tasks and keeping the "big picture" in mind while focusing on the details. • Communication: Strong ability to explain complex systems to both technical and non-technical team members. Benefits: Apply tot his job