Director of Engineering – Creative Automation
Job Description: • Lead and grow a multidisciplinary engineering team, fostering a culture of mentorship, clarity, and ownership. • Architect and evolve the infrastructure, systems and codebase that powers Wolf’s live, episodic games. • Define and implement best practices for web-based game architecture, build pipelines, and deployment standards. • Drive the development of internal automation tools and systems that accelerate content creation and game delivery. • Oversee hybrid cloud operations (Google Cloud + AWS), ensuring reliability, scalability, and security. • Champion observability, automated testing, and CI/CD systems to support daily content delivery. • Partner with AI and content systems teams to connect creative workflows with automation pipelines. Requirements: • 10+ years of experience in software engineering and architecture, ideally in games, creative technology, or live media. • Expertise in TypeScript, Node.js, and React/Next.js. • Strong background in cloud-native architecture (GCP, AWS, Kubernetes, Terraform, observability). • Proven experience building and maintaining scalable delivery or automation systems. • Track record of leading small, high-impact teams through technical growth and change. • Familiarity with AI-assisted tools and workflow automation. • Deep respect for engineering craft — thoughtful design, testing discipline, and reliable systems. • Strong communication and mentoring skills; you build trust and clarity across disciplines. Benefits: Apply tot his job