Digital Artist, Look Development (Remote)

Remote Full-time
Digital Artist, Look Development Job Summary In this role you will work as part of a 3D asset creation team to create production ready textured models that will be used for ideation and visualization purposes (both still and animation) of all Apple’s products. In your day-to-day you will work with the Look Development lead assisting in tasks that help make best in class 3D models. Key Qualifications • You have 10+ years of experience in a 3D computer graphics production environment • Exceptional technical understanding of shader networks in Maya • A deep understanding of Vray or equivalent render package • Excellent working knowledge of Nuke, Substance, Mari, and Photoshop • Ability to create textures based on photo references and other sources • Excellent communication skills when working with other 3D artists in a pipeline environment • Outstanding attention to extreme detail and a passion for exceptional quality and the pursuit of artistic excellence • Highly organized, self-motivated and able to adapt and learn in a fast paced, high pressure environment • Experience with Zbrush, Substance Designer and Painter, and Houdini a plus • Experienced in MEL and Python scripting a plus • Experience with lighting and animation a plus Description • As Look Development you will be part of a team of 3D/CG artists working on a variety of product visualization across various media channels • You have a proven ability and have previously worked in similar workflows for a VFX shop or agency • You must be deadline-driven and possess excellent problem solving, organization, and interpersonal skills • Be a proactive and independent artist, able to adapt to ever changing situations with creativity and innovation and work in ambiguity while still delivering results on time Education • BA/BS degree or equivalent practical experience • 10+ years of experience in a 3D computer graphics production environment Hours may fluctuate based on project needs. Apply tot his job
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